Mailing List cwmm-dev@2rosenthals.com Archived Message #35

From: "Steven Levine" <cwmm-dev@2rosenthals.com> Full Headers
Undecoded message
Subject: Re: [cwmm-dev] Compiling cwwm
Date: Fri, 31 Jul 2020 13:05:14 -0700
To: "CWMM Developers Mailing List" <cwmm-dev@2rosenthals.com>

In <list-937982@2rosenthals.com>, on 07/31/20
   at 10:19 AM, "Andy Willis" <cwmm-dev@2rosenthals.com> said:

Hi,

>This is true; however, Mike was using (and got fixes for) VAC 3.6.5 FP1
>(or if there was a FP2 the fixes were for FP2).

The fixes were against FP2.  There were fixes for the compiler the linker
and the resource compiler.

However, this was not my point.  My point is that using versions of VAC,
even when fully FP'ed may still have issues and using versions of VAC from
undefined sources appears to be a good way to have even more issues.

Steven

--
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"Steven Levine" <steve53@earthlink.net>  Warp/DIY/BlueLion etc.
www.scoug.com www.arcanoae.com www.warpcave.com
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