Mailing List Archived Message #58

From: "Dave Yeo" <> Full Headers
Undecoded message
Subject: Re: [cwmm-dev] CWMM testing so far with SMplayer and mplayer combined...
Date: Sun, 18 Feb 2024 08:39:41 -0800
To: CWMM Developers Mailing List <>

On 02/18/24 06:12 AM, Roderick Klein wrote:

AIUI, neither SMPlayer nor MPlayer is problematic to distribute, only
some of the codecs.

That is my concern. What codecs can we include and what we cannot include ?

Can we include the MP3 codec, I seem to remember we did not include in
ArcaOS as we where not certain if we could. closed up
shop. But how is that with other audio and video codecs ?

I don't think the codecs are a concern as they're mostly used for decoding. Possible exceptions are the newest video codecs such as H265.
Perhaps don't include mencoder.exe if worried about encoding.

The orginal quickmotion and Windows 3.1 video codecs at the time we
started on MMOS/2 for ArcaOS where removed as well because of possible
patent issue's.

Any patents that covered those have likely expired along with the MP3 codec.

Why not:

1. Split the codecs out into their own package.

I am not an mplayer expert. But I just have a single mplayer exe file,
no codec directory with files. But if you split off the codecs what are
you left with ?

MPlayer currently includes FFmpeg which by itself covers most codecs, demuxers etc, so there is little need for the old Windows codecs.
What is possibly illegal is the code to crack DVD's. Whether anyone cares now a days, I don't know. Some Linux's used to download from Europe to avoid problems. At least Mint doesn't seem to do that anymore.

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